Jujube
Juju-Islands Community Monster Element: Light Species: Snapadile Pronouns: She/Her/They Personality: Lively, Curious, Naive, Clumsy, Compassionate Main comunity monster of Juju-Islands for players to use if they don't have any monsters, or would like to earn some extra tokens. Jujube the Snapadile loves to explore the islands, help out both new and local people with tasks. Their willingness to learn allows them to pick up many social and magical cues. They prefer to roam in warmer climates, but wouldn't mind exploring out to the colder terrains as long they have a fuzzy jacket. Everyone's good friend, even tho they're always on the move. Adores tiny creature companions and has a big dream one day to play or own every single one of them. |
Ren
Haiwari NPC Element: N/A Eye Colour: Green Species: Haiwari Pronouns: They/Them, He/Him, She/Her Personality: Easygoing, Free-willed, Obnoxious, Crafty, Adventurous, Greedy, Lucky Ren is a mysterious individual, and enjoys keeping it that way. Hailing from Kukoltu, this particular Haiwari can be seen at almost any market district, both hustling their wares and seeking out a good bargain. They can be quite mischievous and likes to tug on people's patience, and has found ways to dodge both bad interactions and fists through experience. They have a fondness of shining and glittering treasures - gold especially is one of their favorite precious metals and would even attempt curbing the law to get their hands on one if they could. Other than that they have a wanderlust for adventure and loves to explore new locations even if it's at the cost of their own and other's safety. They like to boast that they have 9 lives and an insurmountable amount of luck. |
Ms. Willow
Island Informant and Secretary of Yahagata Element: Air Eye Colour: Brown Species: Human Pronouns: She/Her Personality: Hardworking, Timely, Independant, Orderly, Fiery, Mannered Miss Willow is well known secretary around the islands especially between the Higara, Kukoltu, and A'zul nations. She delivers, announces, and keep things in check between the nations and to relay information to her homeland of Higara - Yahagata. She's not particularly favored in the rigid Viora nation, and is hardly seen about the location due to political issues. Currently stationed at A'zul - New Saphire. She tries her best to give Flynt and Ashe the best possible advice, along with others that ask or is able to catch hold of her during her less busier periods. Can be seen around closely working with Ashe and Rayne as an informant, and finds both of their company charming along with Prof. Mototo. Has poor eyesight. Also responds to Jade; her first name. |
Professor Mototo
Professor and Monster Enthusiast Element: Earth Eye Colour: Blue Grey Species: Human Pronouns: He/They Personality: Intelligent, Clumsy, Naive, Tunnel Vission, Messy, Jolly, Optimistic Mototo is enthusiastic about everything on Juju Islands particularly the fauna and creatures around there. He got his pinky finger nipped off by a particularly nasty Snapadile on his first landing on the islands, but he's still fascinated by them. He's easy going, and cares deeply for the environment. Orange is Mototo's companion and follows him around, or at least tries to. He's pretty lazy. They've become best buddies when Mototo offered him some fruit. He can be located in A'zul residing his little straw and bamboo hut that is decorated with specimens, plants and odd looking computers. If he's not in the jungles looking for interesting discoveries he'll be in his hut toiling away on collected data like the workaholic that he is. Willow and Rayne is known to pop over to see what he has found in the islands, be it new lifeforms or incoming danger. |
Ghoul
Lurker of Spirits Element: Arcane - Void Eye Colour: Teal (right eye) and Brown (left eye) Species: Impishun Pronouns: He/They Personality: Gloomy, Observant, Reflective, Absentminded, Careless An Impishun Shaman that works near Bukit Hantu regions. Able sense ghosts around the areas and has slight future predictions. He's very gloomy and somber. Doesn't talk much which often leaves many with quiet and half-baked conversations. Known to lurk around Tsuki's shrines on odd nights. As they exchange card readings, manuscripts, meditation, and drinking tea. Owns several Spirit Wisps that had gotten cozy with him, and can't seem to shake them off no matter how hard he has tried. |
Elanora Lazari
Fernwood Guard - Lancer Element: Air Eye Colour: Dark Red Species: Human Pronouns: She/They Personality: Stern, Righteous, Blunt, Perfectionist, Daring A stoic human that was brought to lead the scouting team to investigate and search for the missing civilians. Originally she was from Midga but found the lands too quaint for her tastes and disagrees with their political practise. She found herself trading her pitchfork for a spear when she enlisted to Kukoltu, working her way from a refugee to a citizen. She is dedicated to her duties; keeping the peace between the public and the wilds of Kukoltu. Some might find her harsh commands, and aggressive maneuvers too demanding or even frightful for some. There doesn't seem to be an ounce of fear in her. Seems to get along with Kurt, and went on many professional missions together. |
Kurt J'kudrna
Fernwood Guard - Scout Element: Nature Eye Colour: Blue (right eye) Teal (left eye) Species: Haiwari Pronouns: He/Him Personality: Liberal, Anxious, Disciplined, Discreet, Empathetic, Hesitant Kurt was practically brought up in the wilds of Kukoltu, and naturally has a knack for hunting and tracking game in the brush. He was enlisted to the military due to financial issues within his ailing family, and him being the sole breadwinner for them. Many have found him to be skittish especially in large groups, but has been steadily improving over the years. Despite being meek in nature he's known to come up with strategies for his group, disassembling traps, and enjoys playing chess. Was appointed as a subordinate under Elanora's command to search for the missing civiliains. Works well with Elanora, and doesn't mind her brash attitude even if it is a tiny bit worrisome when she gets too heated up. |
Berach "Berry"
Owner of the Fireflower Theatre Element: Metal Eye Colour: ??? Species: Drakonian Pronouns: He/Him Personality: Genial, Enterprising, Sociable, Anxious, Perfectionist Berach is a lover of the arts, keen to find new talent and promote the greatest possible performers on his stage. Cultured and ingratiating, he's good at winning over the people he meets - and he needs to be, as he's often the first Drakonian they ever meet, and that means he has a serious responsibility. He needs everything to go perfectly, which makes him a great one on attention to detail... but also prone to stress if anything goes wrong. His staff fondly call him Berry, which he tolerates readily from them, and even more so from children, for whom he has a significant soft spot. It's not just about the money for this patron of the arts; it's so much more than that... though the money helps, of course, even for an already wealthy fellow. He'd certainly like to stay that way. |
Nynke Bosma
Songstress of the Fireflower Theatre Element: Light Eye Colour: Blue Species: Human Pronouns: She/Her Personality: Charming, Deferential, Fastidious, Determined, Retiring Born to a farming family in Harvest, back in Midga, Nynke's voice has drawn admirers to her since her earliest days. Crystal-clear, honey-sweet, soaring to the skies and lifting hearts along with it, that voice brought her out of her home town to tour so many places with her manager and beloved, Jorrit Booth. Her most recent destination: Yahagata, and the Fireflower Theatre. As a singer, she works hard to be the best she can possibly be; in her personal life, she is rather quiet, more inclined to listen than to speak. She's always dreamed of a beautiful future, filled with happy people and wonderful things. |
Altan
Juggler of the Fireflower Theatre Element: Fire Eye Colour: Gold Species: Haiwari Pronouns: He/Him Personality: Outspoken, Skeptical, Brash, Loyal, Courageous Altan dazzles with his skills, and never flinches away from a challenge. If he likes you, he'll stand by you to the bitter end. But his sharp tongue and cocky attitude have got him into hot water in the past, and probably will again. That's why his fellow juggler and closest companion Batuhan generally does all the talking. You'll seldom see either of them without the other close at hand. They trust each other completely - which is, in particular, a rarity for Altan. If asked how he lost his eye, he'll tell you it was a vicious fight against a nun - "Nun Ya-Bisniss." Don't try to pry further unless you want to start something messy. |
Batuhan
Juggler of the Fireflower Theatre Element: Air Eye Colour: Blue Species: Haiwari Pronouns: He/Him Personality: Optimistic, Lively, Devoted, Trusting, Playful The merry Batuhan wins friends easily, but has been known to trust unwisely. He relies on Altan to judge people more keenly and gauge their course of action. He loves to laugh, and likes to be liked. Between them, they make a phenomenal team, working together as though one mind governs all four hands. Neither of them quite knows what they'd do without the other beside them, and they hope never to have to find out. Batuhan has been known to blush terribly if you point out how hard his tail wags when he's excited. |
Biyu
Poet-prodigy of Yahagata Element: Nature Eye Colour: Terracotta Species: Human Pronouns: She/Her Personality: Studious, Reserved, Imaginative, Polite, Impressionable Biyu's star has been on the rise since she was a very little girl who heard a poet reciting his works and repeated them, near word for word, to entertain others. Further attention proved that she has an excellent memory, and a fine sense of feeling for the most aesthetically pleasing works, as well as a gift for reciting them well. She's been trained in classic poetry and can recite the works of a great many writers on request, giving them all the feeling and sensitivity they deserve. Amid all this training, she's learned a great deal about the art of creating poetry, too, and dreams of a day in which her own words move an audience as deeply as those of poets long dead. |
"Wren"
Rope-dancer and acrobat Element: Lightning Eye Colour: Turquoise Species: Impishun Pronouns: She/Her Personality: Daring, Flashy, Lively, Vain, Soft-hearted The last remaining performer of a family of roaming Impishun acrobats, who settled in Yahagata when illness and infirmity rendered several members unable to go any further. She is her family's best ticket to continued relevance and a good income, and she knows it. She works to support them, but also to raise her own fame. Wren leaps and twirls and rises on silken ropes like the bird whose name she wears. She likes to show what she can do and be the centre of attention, but her love for her family runs deep. Whatever you do, please don't muss her tail. |
???
Vesper Member - ??? Element: ??? Eye Colour: ??? Species: Human (?) Pronouns: They/He Personality: Talkative, Cynical, Sly, Powerful, Dramatic, Meddlesome An unknown human that was found in "the void" during the incident involving the kidnappings of civilians. A member of a group called Vesper. They seem rather talkative and friendly; but holds spite for you as their plans were foiled when their created void monster was destroyed. Their aether is strong and you could feel yourself cripple against them especially when paired with another individual. Is seen with another larger Vesper member. |
???
Vesper Member - ??? Element: ??? Eye Colour: ??? Species: Human (?) Pronouns: ??? Personality: Silent, Mysterious, Hostile, Critical A large and strange being, that does not speak, at least when you first saw them in the shadows during the kidnapping incident. A member of a group called; Vesper. Their aether is strong and alone it seems like they could crush anything in their path that dares to oppose this behemoth. Do not approach. |
The Minstrel
Wandering Minstrel Element: ??? Eye Colour: ??? Species: Human (?) Pronouns: ??? Personality: Chatty, teasing, extravagant, but humble. A strange person that you have met in your dreams and from time to time. They seem willing to talk, but doesn't reveal all too much... Some might find them infuriating, or intelligent. They wield a large lute, and plays lulling melodies on it; busking for an audience. |
Flynt
Leader of Yahagata Element: Fire - Lightning Eye Colour: Goldenrod Species: Human Pronouns: He/Him Personality: Proud, Commanding, Fair, Self sacrificing, Determined, Cultured, Honourable Born to the highest ranking clan renowned for their militants and strategists, it is only accustomed for Flynt to follow in his ancestors footsteps and embracing their age old tradition of the warrior. He is a firm believer of the old ways; loyalty, hard work and chivalry; taking up the front line when his country Higara is in danger of war. Specialising in fire type monsters, Flynt has a strong resistance against high temperatures than most fire folks. He has been known to be one of the most strictest across the region, often pushing both people and monsters to their limits. Many had faltered behind as the result, but he does not condemn them for their efforts unlike his forefathers, instead encourages them to keep on trying. He worries for his younger sibling Ashe, especially when they're missing for long periods of time. Flynt exclusively worships the Fire God Usodokoji just as his forefathers did; during pre-battle arrangements and training. Is known to attend functions, chant prayers for their blessing in combat and long sermons of praise. He has a katana forged from the same lava and fire that the God had risen from. Trains with the Water leader Rayne in combat, and both shares each others techniques in battle. Thinks of her as a peer, and is willing to teach her of his experiences of politics and combat. Finds her silent enthusiasm admirable and amusing. |
Ashe
Co-Leader of Yahagata Element: Fire - Dark Eye Colour: Honey Species: Human Pronouns: They/Them Personality: Speculative, Mysterious, Loyal, Intelligent, Disciplined, Honorable Younger sibling to Flynt and rules the Higara together with them. Hardly in the spotlight and detests it, but as a duty among the courts when they need them. Despite being decked in royal red and yellow they are an excellent shinobi; a master in gathering, intercepting, and scouting without any detection. Like their brother, they specialize in fire type monsters and has a high tolerance of heat. Burn marks and scars can be seen throughout their body. Ashe doesn't want any form of pity from it, and instead takes these scars as their achievements, embracing them for all of their hard work. Doesn't particularly enjoy when their brother frets over them, but understands it's in a place of good heart. A worshiper for the Fire God Usodokoji but only worships during their spare time, alone or important ceremonies. Their Shuriken and Kodachi is forged from the same fire and lava pits as the Fire God had said to risen from - the same as their brother and forefathers. Trains with the Water leader Rayne in combat, and both shares each others techniques in battle. Thinks of her as a peer, but is cautious of her growing exposure to their country's tactics and culture. Ms.Willow is often seen around Ashe and their brother, but thinks of her as their informant and even good friend. |
O'ma Terra
Leader of Fernwood; Ancient City of the Whispering Forest Element: Nature - Arcane Eye Colour: ??? Species: Haiwari Pronouns: She/Her Personality: Motherly, Protective, Friendly, Forgetful, Gentle, Fierce The oldest reigning leader throughout Kukoltu. O'ma or Granny Terra, a Haiwari, has been looking after her domain for nearly over 60 years. She's small in stature and doesn't move as much as used to causing random plants to sprout along her body. Despite this she still keeps up a jovial spirit, and gives many wise advice. O'ma Terra enjoys the presence of family and children other than her own, and takes part in simple pleasures such as munching on sweets. She is well known and respected throughout the lands, and a force to be reckoned with on the battlefield with her mastery of her Beast Form, political wisdom and tactics. She's now training her son, Geo, to take over the mantel when the time comes. Which would be a while longer. A firm believer of the Earth Goddess Hikissu and follows her practice of maintaining the environment and civilization in harmony. At a political standpoint she is loved by her people, but as many nations she struggles to keep a relationship with Aria and her aloof Air Kingdom. Her full name is O'ma Terra S'her-Chatada Johsi. |
Geo
Son of O'ma Terra Element: Earth - Metal Eye Colour: Green Species: Haiwari Pronouns: He/Him Personality: Boisterous, Friendly, Protective, Showoff, Talkative, Socialble, Rowdy The next upcoming leader of Kukoltu that is being trained by his mother Terra. Another force to be reckon with and as expected having both blood-lineage and guidance by the current Fernwood matriarch. He has yet to fully master his Beast Form, but compensates it with his strength. A Haiwari that easily towers over others, besides as a apprentice he acts as a protector for Terra. Guarding her if danger is close and carrying her on top of his shoulders. Many mistake him for being serious due to his size but he enjoys a good festival with plenty of friends, food, games, and booze. He has a loud laugh and will face opponents head on in a match with his overconfidence. Some might find him obnoxious, but when the time brings it he is humble, and even reflects the lifestyle of simple living. Geo is excited and looking forward to inherit Fernwood from his mother, but is patient to know that he has so much to learn before doing so. Like his mother, he follows the same practices of the Earth Goddess Hikissu and throws extravagant rituals in her praise. |
Rayne
Leader of New Sapphire; The Shining City of the Oceans Element: Water - Lightning Eye Colour: Sky Blue Species: Human Pronouns: She/Her Personality: Serious, Courageous, Loyal, Dense, Hot Headed, Empathetic, Hardworking Leader of the A'zul region, and recently appointed. Rayne is serious, fearless, and tactful of her duties to serve and protect her people from any dangers. Jokes and flirts easily fly past her, and she has yet to be accustomed with large parades and formality. She was raised and adopted by two mothers who were scallop divers, and supported her dreams to one day rule and improve A'zul . Both are still very proud of her, and she easily gets flustered when they coo at her especially in public. Rayne holds well political friendships of the Yahagata kingdom since the two Fire siblings, Flynt and Ashe, often spar with her in practice, and is slowly making amends with Fernwood and the Viora nation, with the later having much difficulties. A firm believer of the Water Gods Aldurru, she's known to pray at a secluded shrine for their blessing and guidance. Her trident was crafted by the waves and sunken gold on the sand-beds, said to have been blessed by the water gods and spirits themselves. Skilled in swimming, spear fishing, surfing and diving. She can be likened to a shark on the hunt with her acute ferocity. Would often go on swimming trips together with Summer her Snapadile companion and sparring partner. Rayne is curious and open of new concepts and technology, and plans to implement new ideas for New Sapphire. |
Queen Aria
Leader of Crystal; City of the Clouds and Mists Element: Air - Light Eye Colour: ??? Species: Drakonian Pronouns: She/Her Personality: Mysterious, Calculative, Independent, Observant, Cold, Cynical, High-handed Ruler of the city Crystal Aria commands their domain with an iron claw. Highly suspicious and wary of the outside they keep their kingdom safe and secluded within the tallest peeks. She is deeply religious, strictly worshiping the Air God D'Jhakol and disregarding other practices. It is difficult to enter her domain, but gives a gap for trade and political deals. Despite her harsh ruling, she cares deeply of her kingdom and only decides what is best for the nation. She has interests in the sciences; the old tech and aether stones. She hopes one day to be able to provide for her people and allow the nation to prosper. It has been said that she is an adept mage in both the healing and offensive arts, and cruel once on the battlefield to protect her nation. She is known to be a highly secretive individual, and shying away from the public when she has a moment for herself. Hardly anyone knows of her outside her kingdom besides of close neighbors, other political figures, stories, and the odd photo or painting of her. |
Orange
Lazy Food Lover Element: Nature - Fire Species: Snapadile Pronouns: He/Him/They Personality: Lazy, Slow, Relaxed, Glutton, Patient Professor Mototo 's ever loving Snapadile companion. Is good friends with him when he offered Orange some fruit when he first arrived to the islands. He's always a waddle or a loaf close by to the Prof. Very lazy, and chill. Loves to eat and sleep. There has been rumours that he holds something special inside of him, but is just too lazy to show it. |
Bolt
Defector Element: Lightning - Dark Species: Snapadile Pronouns: He/Him/They Personality: Moody, Anti-social, Protective, Courageous, Selfsacrificing Gruff, blunt, always grumpy Snapadile. They're not particularly the best Snapadile for their patience or temper, but despite their tough exterior they've been known to help the weak in the most dire of situations. Was found trodding in the mud near Bukit Hantu in a rather big storm. A heavy and bolted collar sealed onto his neck which is almost impossible to remove. They're able to harness and cast the power of electricity, which is an odd element, and with their pole that's able to extend their charge at great distances. However they rely on brute force when attacking. Some say that they might be part of an experiment and had escaped one of the spooky laboratories up on the mountains. |
Ambrosia
Roamer of Harvest Town Element: Nature - Earth Species: Axehead Pronouns: She/Her Personality: Motherly, Soft spoken, Instinctual, Hopeful An Axehead that resides in Harvest Town. They had been on many travels across Juju-Islands as a nomad before finally settling in Harvest Town to grow produce. They have a knack on knowing the land and growing all sorts of plants. She cares plenty for the environment and life itself, willing to extend a hand out for those who are in need. Loves to bake and do general home-making. Is particularly fond of the Fall-Harvest festival, and will always been seen about decorating for the festivities. Has strong Earth magic capabilities. |
Poxie
Witch of the Bone Woods Element: Arcane - Nature Species: Papillix Pronouns: She/Her Personality: Trickster, Cynical, Prideful, Oportunistic A Papillix witch living in the Bone Woods. Exuberant, talkative, trickster, manipulative for her own advantages, and loves to show-off. Able to transform into other species for fun, but keeps her key traits (winged ears and long tail) and patterns. Smells faintly of bog and chamomile flowers. Expert in potions, plants, anatomy, alchemy and the dark arts. She's a witch afterall. Does work for paid clients, but don't chimp out on her unless you want a hex placed on you. Takes joy in other people's misery. Not afraid to take chances which often effects the quality of her potion making. Finds astrology/zodiac readings cheesy, but indulges in them regardless whenever the newspaper arrives. A guilty pleasure. |
Jinroh
Suspicious Dark Merchant Element: Air - Metal Species: Derrolf Ponouns: They/He Personality: Mysterious, Jolly, Prideful, Vain, Socialble, Greedy Cunning, humorous and mysterious with a business like mind. This Derrolf loves anything that has to do with profit and as long if it's easy to obtain at the lowest price. A socialite when he has to be, but survives being on the road most of the time. Can be found in the marketplace and "dark markets" selling rare wares that he's came across his travels. However his shop only opens for a set period of time. Somehow a known communicator of wares in both the Main and Secret World. Which makes him not particularly well liked or popular with other monsters who are hiding. Jinroh has wares, as long you have coin. |
Stinger
Trial Master of Fire Element: Fire - Air Species: Snapadile Pronouns: They/He/She Personality: Hotheaded, Determined, Prideful, Underestimates, Loyal Cruel, fierce, headstrong and over confident. A bully Snapadile. Stinger knows that they're the best. They can get carried away while in a fight and loves to crush soft-hatchling's dreams by defeating them in battle. However they know when they are beaten, and accepts their defeat with dignity even though they may be upset about it for a couple of hours. Has respectful thoughts on their trainer and master Flynt. Likes to annoy Summer and Ms.Willow as they find it hilarious when they're all worked up from being teased. A true hot-blooded Fire caster. |
Summer
Trial Master of Water Element: Water - Light Species: Snapadile Pronouns: She/Her/They Personality: Cautious, Reliable, Loyal, Friendly, Dependable Rayne's ever faithful Snapadile companion and battle companion. A good swimmer and surfer, she's always a step away from the A'zuls' leader. Naturally cautious of newcomers, is protective of Rayne, and absolutely dislikes bullies. Has a natural dislike for Stinger and finds them intolerable. Compassionate towards those that she deems as worthwhile friends. Always puts up a clean fight, but is known to use the element to her advantage in battles. She's known to be a bit of a goody-two-shoes in the Secret World, and is often policing those who try to break the law. |
Queen Miir
Fairy Majesty of the Flower Fields Element: Nature - Light - Air Species: Papillix Pronouns: She/They/It Personality: Friendly, Mysterious, Air headed, Proud, Trickster, Whimsy A Slyph Papillix. A well known and respected Queen Papillix in society. Gentle, graceful, resourceful, and intelligent, she runs the Flower Fields with generous intent to other monsters, but has a high distrust of humans and other races. She is known to host lost or weary monsters that happen to travel through the desert terrain, and look after them for a few days till they are able to move on again. Her generosity is not to be taken advantage of, and is known to easily banish those who dare to defy her rules, especially outsiders. Her village is never known by humans, and she keeps her city and people safe. A known Secret World participant. However humans had spotted her and their subjects only a few times, but only as a vision or blur in the Flower Fields. They're coined as the Flower Fairies of the Sands. Butterflies, bees, hummingbirds, and other small creatures can be seen buzzing close by her. Hummees' have taken a fancy to her too. Majors in Air magic with a practice of Nature. She's more a-likened to the Earth Goddess Hikissu. |
Almntir
Lord of the Desert Wastes Element: Fire - Dark Species: Axehead Pronouns: He/Him Personality: Fierce, Demanding, Moody, Gruff, Protective Almntir (Al-em-tear) Also known as King or Lord Almntir; the wondering ruler of the Desert Wastes. An Axehead who rules the wastes with an iron hoof and horn. He's known to be unrelenting to both the harsh environment and his subjects. He follows tradition to a knot. Cares not for outsiders and humans alike that dares to intrude in his kingdom. He's particularly known in both the Main and Secret World as a true and wild monster especially with the scars to prove it littering across his bulking body. He has several suitors and protects them. There have been many tales on how many heirs he actually has, but everyone knows of a son that dared to defy his court rules and was promptly exiled. Has a strong distrust of others, including, monster-kind clans, thinking that they will find ways to manipulate him and his people. A wielder and affinity to the element Fire and believes in the motto of hard work and persistence in Usodokoji's teachings. |
Moo
General Store Keeper Element: N/A Species: Draquine Pronouns: They/Them Personality: Naive, Silly, Clumsy, Dependable, Friendly, Energetic Cheerful, excitable, tries to be helpful and clumsy. Moo is a young cob Draquine that resides in the General Store in the Main World, and even started up their own little joint in the Secret World with the same name. They're a strange monster as they seem to pop up here and there when a customer arrives in many different places around their shop. Including on top of roofs and through ceilings. They love pets, but get anxious when there's a whole swarm of them. Has a Pear Sprite companion, and would love to get another buddy for them so they could be a pair... hehe. Likes to hang out with Jujube, and both are really good friends. |
Med and Usa
Golden Twins Element: Dark - Void Species: Snapadile Pronouns: She/They Personality: Mysterious, Cynical, Orportunistic, Independant, Intelligent A Hydra Snapadile Mutant Twin that love gold and hoarding it. Sneaky, spiteful, fun-loving, and intelligent. There's plenty of warnings from common folk to stay clear from them. Typically you can find them near caves, swamps, deserts (sometimes near the casino), and the unbeaten path doing their own thing. Close friends, business dealers, and rivals of Poxie and Jinroh. They finish one another's sentences and plays trickery to other unsuspecting monsters. Gambling is one of their favorite past times, but are sporting enough to part with some of their goods if they lost. The opposite, they love to belittle and spite losers. Distrustful to humans and similar races/species of them. They are interesting folk but not to be meddled with. Who really is Med and who is Usa is still a mystery. |